Spore: Galactic Adventures

Spore: Galactic Adventures

411 ratings
Advanced Creature Creation
By RabidPistachio
This is a continuation of the "Creature Creation Basics" by me. This guide will show more advanced techniques to help create that perfect creature.
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Introduction
Hello and welcome to my advanced creature creation tutorial. If you haven't already, I would recommend looking at my beginner tutorial first before looking at this one. This guide will focus on the hidden features of the creature creator and some techniques on how to use parts in ways other than intended.
Advanced Controls
So by now you should know how to place parts on your creature but have you ever put on a part that, if rotated right, will look cool but for some reason the part handles won't rotate your piece right?
I know I have.

Well what you probably didn't know was if you press TAB on your keyboard, you will lose that ball part handle and gain two more rotation handle; one for each axis.
So much easier.

This gives you much more control than the ball. The ball is imprecise but good for small adjustments and beginners, but for people who want to do more, they quickly find themselves frustrated by the lack of precision. So remember to press TAB when the ball fails to meet your needs. It's also useful for rotating feet; see the plant monster example in the "Creative Uses" section.
Perfect.

Now I will admit, I don't need this much for creature creation but for anyone that wants to be good at the civilian editor, this works wonders on those parts that would look good if you could just flip it around. Also. since we're here, this and other commands listed later can be used in other editors.
Asymmetrical Parts
If you have the latest patch of Spore, whenever a part makes another of itself on the opposite side to be symmetrical and you don't want that. hold "a" before selecting that part and Spore will only make one part. This is useful for things like tails made out of arms, or a neck made out of arms, or something even more creative. This also works in the civilian editor and can be used to make some interesting characters. If you place a part asymmetrically that normally makes a copy to be symmetrical but that copy is a mirror image of the part, like hands and feet, pressing CTRL + F will flip that part for you. Also if you already have something symmetrical like arms on your creature and then you want to move them asymmetrically, hold "a" and them move the part normally.
Creative Uses
This technical stuff is all well and good but you just know there are not enough parts for your awesome creature. This is where the fun starts and why it's good to play around with the part handles on the different parts. Some parts, especially clothing in the civilian editor, look wildly different then they do otherwise. Try to find parts that look similar to what you want and then place them where they need to go.
Remember me?

The necks of the plant monster are made of arms made asymmetrically with the bottom part of the middle neck being the body because arms cannot attach to other arms. The petals around the mouths are Crestaceans (also put in asymmetrically). Remember when you need to find a part to match something you want to do, like petals in this case. It might not be the part you think it might be, like the plant details.

Another thing, you can put your creature through the civilian editor, and that's like giving it a whole new set of parts. So even if you still can't find parts you want like hair, try the civilian editor. I find the beard makes excellent hair.
Other Useful Information
If you're going for that perfect creature, the cheat "adddna" is your friend. Because the amount of DNA given by the editor is low; especially if you use a lot of high price pieces. I had to use this for the plant monster because those parts were expensive. Another cheat you can use is "freedom" and that is useful if your complexity meter is full. However if you use this, your creature cannot be used anywhere but the editor.
Conclusion
Remember that no matter how bad your creature may turn out the first time, it will only get better with practice. Also remember that Spore is kinda cartoony so don't expect a real gritty looking creature it won't happen.
122 Comments
pufferfish87 Feb 29 @ 5:44pm 
amazing.
General IVAN Jan 26 @ 9:38pm 
um idk if anyone answered this, but I know it said "the cheat "adddna" is your friend. Because the amount of DNA given by the editor is low; especially if you use a lot of high price pieces. I had to use this for the plant monster because those parts were expensive. Another cheat you can use is "freedom" and that is useful if your complexity meter is full. However if you use this, your creature cannot be used anywhere but the editor" does that mean the "adddna" doesn't cause this?
QWERTYww Jan 23 @ 2:46pm 
Arms CAN attach to other arms, and actually all limbs can attach to other limbs. Click in between the nodes while holding CTRL, and drag to a node on another limb. This fuses them, allowing for WEIRD branched limbs and also legs with basically as many joints as you want.
orange Nov 25, 2023 @ 7:19am 
@cawcawcaw1979 I can do it on galactic adventures no problem.
cawcawcaw1979 Oct 16, 2023 @ 1:52pm 
Also, is it only on the original Spore? Please let it not only be on the original Spore RAAAAAAAAH
cawcawcaw1979 Oct 11, 2023 @ 2:59pm 
Hey, uh, I can't do the Asymmetrical Parts trick, and yes I have the latest patch of Spore. It truly is upsetting me that I can't figure it out at all. Nor can I do the branching limbs trick. (And yes by the way I know what keys both the tricks need in order to activate, it just doesn't seem to work.) And honestly, I just think I'm missing some extra steps for this. Anyone know how to help me?
The_Eye Aug 27, 2023 @ 8:21am 
thanks
:steamthumbsup:
EpicChugJugGamer447 May 10, 2023 @ 5:31pm 
epic
silasjrm Feb 13, 2023 @ 7:37am 
I did not know any of this except for the "A" trick!
builderbuddy Jul 1, 2022 @ 7:23pm 
you use arms, then remove the hands and make the head on one or more joints